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[Sabit] Call of Duty 4 Patch v.1.7

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Call of Duty 4 patch v.1.7, CoD4 oyununun son yamasıdır. Kurulmadan önce eski versiyon yamaları da içeren CoD4 patch v1.6 kurulmalıdır. Yama ile Carentan haritasında sabotage oyun tipinde görülen hata giderilmiş, bomb, defend, capture vb. bazı multiplayer ikonlardaki dil hataları düzeltilmiştir.

CoD4 Patch yama ile ilgili merak ettiğiniz hususlar ile indirme bağlantılarını aşağıda bulabilirsiniz.

Call of Duty 4 Modern Warfare Patch v.1.7 İndirme Bağlantısı: DOWNLOAD

Call of Duty 4 oyununa ait Call of Duty 4 Patch v.1.6 ile Call of Duty serisi diğer oyunlara ait resmi patch ve Türkçe yamaları CoDPatch kategorisinde bulabilirsiniz.

Call Of Duty 4 Patch V.1.6 To 1.7

Call of Duty 4 Modern Warfare Patches README Last updated 06-19-2008
- Fixed an exploit that allowed players to access certain console dvars during multi-player matches.
- Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time.
- Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language.

- New maps Creek, Chinatown, Broadcast, and Killhouse
- Hardcore and oldschool server browser filters
- Fix for a Denial of Service attack.

- Fixed server browser not showing all of the servers
- The "hold [ ] to steady" sniper scope hint will only appear if you can use it
- Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder
- Made mod scripts able to change stats
- Allow developer_script for mulitiplayer modding
- Fixed map rotation errors with usermaps
- Fixed minimap not showing up in the menu for usermaps
- Mod tools will now work with other languages, in single and multiplayer

- “Winter Crash", a holiday version of Multiplayer map "Crash"
- Improvements to the server browser
- Fixed an issue with sniper rifle accuracy at certain distances.
- Fixed some rare bullet accuracy issues for all weapons.
- For server admins: fixed user ban list not working correctly on servers. Ban.txt will be created in the main or fs_game directory

Mod Support:
- In the connect screen, Mods will be identified as"Mod: [mod name]"
- Only official IWD files will be read from the main directory. All custom IWD should be placed in a mod directory.
- Fix for reloading several times after connecting to a modded server
- Improved mod.ff support to allow adding game types.
- Fixed an issue with Http redirect downloads.
- "fs_game" will be forced to lower case


- Fixed a case in which un-pure players were able to play on pure servers.
- Set properties so that Anti-lag is always switched to "on" once a map loads.
- Fixed an issue with sniper rifle accuracy at certain distances.
- Text chat between rounds of multiplayer will no longer cut out at the end.

- Corrects an issue with leaning in multiplayer that allowed a player to fire from cover without being visible.
- Adds support for the functionality of certain mod tools.

- Corrects an issue with stats and rank resetting on some servers.

Gönderildi : 13 Kasım 2013 21:30